TSUNAMI SIMULATION

▸ Building the ocean & continental-shelf cross-section…
▸ Loading subduction zone + seafloor rupture source
▸ Calibrating v = √(g·h) with depth
▸ Linking Green's law (shoaling) → run-up
▸ Starting the DART warning buoy…
▸ Ready — Online. ✅
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⌂ Earth

Simulation room Tsunami

Tsunami
Online
v=√(g·h) · shoaling · run-up
Wave front — speed · height
🌊 Tsunami
speed ∝ √depth
Phase
Speed
Depth
Wave-front height
Shore level
Note
In the deep ocean a tsunami travels jet-fast (~700 km/h) but is only ~0.5 m high. Over the shallow shore it slows and shoals up by tens of metres.
Press “Trigger earthquake” to launch a wave · drag “Source magnitude” & “Sea depth” to change it · pick a scenario on the right · click a structure for details
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Shore water level over time shore level