SOCIAL INSECTS SIMULATION

▸ Building the ant nest & brood chambers…
▸ Spawning workers · soldiers · the queen
▸ Calibrating pheromone trails (evaporation)
▸ Loading local rules → emergent colony behaviour
▸ Starting the superorganism…
▸ Ready — Online. ✅
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⌂ Living World

Simulation room Social Insects

Social Insects & Superorganism
Online
pheromones · division of labour · emergence
Colony & superorganism
🐜 Emergent colony behaviour
Colony size
Foragers
Defending soldiers
Food brought back
Trail strength
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Note
No individual is "in charge". Each one follows local rules (smelling pheromones, following the strongest trail) — from this the colony finds its way to food & builds an intelligent nest on its own: that is a superorganism.
Pick a "Scenario" (recruitment · alarm · swarming…) · tap a caste/mechanism for details · drag the population/evaporation/food sliders to change the colony’s behaviour
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Colony activity over time foragerstrailalarmfood returned