FLUIDS & PRESSURE SIMULATION

▸ Building the fluid tank & streamlines…
▸ Loading the Bernoulli equation p+½ρv²+ρgh
▸ Calibrating Archimedes' buoyant force
▸ Linking the continuity equation A·v = constant
▸ Starting the drifting particle flow…
▸ Ready — Online. ✅
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⌂ Matter

Simulation room Fluids & Pressure

Fluids & Pressure · Bernoulli · Archimedes · Pascal
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streamlines · pressure · lift
Bernoulli balance
💨 Pressure ↔ Velocity
Flow velocity
Pressure
Lift / buoyancy
Object density
Flow regime
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Notes
Bernoulli: along the same streamline, where the fluid flows fast the pressure is low (p + ½ρv² + ρgh = constant). This is the key to understanding why planes fly & ships float.
Pick a "Scenario" (airfoil / float-sink / narrowing pipe / hydraulics…) · click each concept to see details
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Bernoulli: Pressure ↔ Velocity over time velocitypressure